Town: Nethercester

Nethercester

Nethercester
Example Sylvin architecture.
StateNorwick Principality
ProvenceBâyume Kâzæ County
Sub ProvencePeskhrasnolo County
RegionCoyë-dëdo Holt
Founded1397
Community LeaderLord Ré̄r Ya̋chīb 'Carmen Deific' Rä̌ Ya̋chvónḱ Cär Brêyêv Zêbm Alan Archer
Area6 km2 (2 mi2)
Average Yearly Temp20°C (68°F)
Average Elevation1654 m (5426 ft)
Average Yearly Precipitation276 cm/y (108 in/y)
Population1457
Population Density242 people per km2 (728 people per mi2)
Town AuraInvocation
Naming
Native nameNethercester
Pronunciation/nethercester/
Direct Translation[Translation Unavailable]
Translation[Not Yet Translated]

Nethercester (/nethercester/ [Translation Unavailable]) is a subtropical Town located in Peskhrasnolo County, Bâyume Kâzæ County, within the Norwick Principality.

The name Nethercester is derived from the Sylvin language, as Nethercester was founded by Ré̄r Ya̋chīb 'Carmen Deific' Rä̌ Ya̋chvónḱ Cär Brêyêv Zêbm Alan, who was culturaly Sylvin.

Climate

Nethercester has a yearly average temperature of 20°C (68°F), with its average temperature during the summer being a pleasant 24°C (75°F) and its average temperature during the winter being a cool 16°C (60°F). Nethercester receives an average of 276 cm/y (108 in/y) of precipitation, most of which comes in the form of rain during the summer. Nethercester covers an area of nearly 6 km2 (2 mi2), and an average elevation of 1654 m (5426 ft) above sea level.

Overview

Nethercester was founded durring the late 15th century in winter of the year 1397, by Ré̄r Ya̋chīb 'Carmen Deific' Rä̌ Ya̋chvónḱ Cär Brêyêv Zêbm Alan. The establishment of Nethercester was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Ré̄r Ya̋chīb 'Carmen Deific' Rä̌ Ya̋chvónḱ Cär Brêyêv Zêbm Alan struck deals with nearby nations and communities to establish Nethercester as a prison colony.

Nethercester was built using the conventions of Sylvin durring the late 15th century. Naturaly, all settlmentss have their own look to them, and Nethercester is no diffrent. The town's buildings feature plaster covered brickwork used to form structures with an emphasis on symmetry, proportion, geometry and the regularity of parts. Orderly arrangements of columns, pilasters and lintels, as well as the use of semicircular arches, hemispherical domes, niches and aediculae can be found everywhere such that only size of building and yard can be used to measure the general prosparity of a given building's owners due to a general wealthy feeling the style gives off.

Nethercester is buildings are arranged arround a network of restrictive cobblestone streets which form a diamond shaped grid, where each diamond verries in size given the proximity of the paralell streets forming each section. The ocasional smaller diamond has been used to construct a park, plaza, and other communal structures. The town is protected by a renforced stone fence which sits atop earthwork defences, for some of the best inexpencive defences a town of Nethercester's size could have. The town's well-designed, yet cheep are visibly old, but also obviously well maintained. Its likly the local malishia or garrison are tasked with routine mantance of the town's defences.

Nethercester seems to be abandoned at first. There are people present, working their trades and going about their business like any community, it’s just they are absurdly quiet. Just as you start to think there might be trouble, you see most of them are smiling, quietly exchanging words with a friend, or simply enjoying the day as they work. It reminds you of an evening at home as everyone dined, having run out of things to talk about and embraced the savory meal before them.

Civic Infrastructure

Nethercester has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Nethercester. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Nethercester's parks.

Nethercester has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Nethercester.

Nethercester has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Nethercester has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Nethercester has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Nethercester's public wards, blessings, and other arcane systems.

Nethercester has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Nethercester's natural decorations nor waterways.

Nethercester has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Nethercester has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Nethercester's chapel was built using a different architectural style from the rest of the town. The style used is characterized by their massive, monolithic and 'blocky' appearance with a rigid geometric style. It was best known for its rough, unfinished surfaces, unusual shapes, heavy-looking materials, straight lines, and small windows. Modular elements were often used to form masses representing specific functional zones, grouped into a unified whole.

In Nethercester there is always just enough rain to be annoying.

The Siren near Nethercester are known to be a mutant strain of the creature.

Nethercester's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves orgies to channel Augury energies of tier 1 via proclamations.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 4
  • Farm Laborer: 8
  • Hunters: 5
  • Milk Maids: 3
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 3
    • Farmland: 5929 m2
    • Cattle and Similar Creatures: 364
    • Poultry: 4371
    • Swine: 291
    • Sheep: 14
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 145

Craftsmen

  • Arms and Toolmakers: 3
  • Blacksmiths: 3
  • Bookbinders: 1
  • Buckle-makers: 2
  • Cabinetmakers: 3
  • Candlemakers: 5
  • Carpenters: 3
  • Clothmakers: 4
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 2
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 3
  • Farrier: 7
  • Glassworkers: 5
  • Gunsmiths: 3
  • Harness-Makers: 1
  • Hatters: 2
  • Hosiery Workers: 1
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 2
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 2
  • Plasterers: 1
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 4
  • Tailors: 8
  • Tanners: 1
  • Upholsterers: 2
  • Watchmakers: 1
  • Weavers: 4
  • Whitesmiths: 1

Merchants

  • Adventuring Goods Retellers: 1
  • Arcana Sellers: 1
  • Beer-Sellers: 1
  • Booksellers: 2
  • Butchers: 3
  • Chandlers: 3
  • Chicken Butchers: 4
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 5
  • Spice Merchants: 2
  • Wine-sellers: 2
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 8
  • Barbers: 7
  • Coachmen: 2
  • Cooks: 6
  • Doctors: 3
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 4
  • Healers: 3
  • Housekeepers: 4
  • Housemaids: 7
  • House Stewards: 4
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 5
  • Nursery Maids: 2
  • Pastrycooks: 5
  • Restaurateur: 6
  • Tavern Keepers: 6

Specialized Laborer

  • Ashworkers: 2
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 3
  • Long Haul Couriers: 3
  • Dockyard Workers: 2
  • Hay Merchants: 1
  • Leech Collectors: 3
  • Millers: 3
  • Miners: 3
  • Oilmen and Polishers: 2
  • Postmen: 3
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 2
  • Warehousemen: 4
  • Watercarriers: 3
  • Watermen, Bargemen, etc.: 4

Skilled Laborers

  • Accountants: 1
  • Alchemist: 2
  • Clerk: 2
  • Dentists: 1
  • Educators: 4
  • Engineers: 2
  • Gardeners: 1
  • Mages: 1
  • Plumbers: 1
  • Pharmacist: 1
  • Scientists: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 2
  • Civil Clerks: 3
  • Civic Iudex: 1
  • Exorcist: 3
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 16
  • Monks, Monastic: 4
  • Monks, Civic: 4
  • Historian, Oral: 3
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 3
  • Priests: 5
  • Rangers: 1
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 2
  • Storytellers: 5
  • Military Officers: 5

Cottage Industries

  • Brewers: 3
  • Comfort Services: 5
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 5
  • Needleworkers: 5
  • Potters: 2
  • Preserve Makers: 4
  • Quilters: 2
  • Seamsters: 7
  • Spinners: 4
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 2
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 4
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 4
  • Writers: 5

Produce Industries

  • Butter Churners: 5
  • Canners: 4
  • Cheesmakers: 5
  • Millers: 2
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 3

464 of Nethercester's population work within a Foundational Occupation.

877 of Nethercester's population do not work in a formal occupation, but do contribute to the local economy. 116 (8%) are noncontributers.

Points of Interest

A great magical Working has been a critical part of Nethercester since its creation, but now it's beginning to decay. It may function only intermittently, now, or its effects may have curdled into something double-edged. The locals have no idea how to fix it, and indeed, it may not be possible to repair it with modern science or sorcery.

Nethercester makes use of canals for some of its streets. Locals often fish in the canals.

POI

History

The the a suit of Chain mail armor of Transmutation, an a suit of Chain mail armor imbued with great amounts of Transmutation energies was created in Nethercester by in time immemorial, reportedly some time during the early 2nd century.

History